

In the intro cutscene of Yuri's Revenge, though, the desperate Dugan points out to Yuri that it in fact was the United States who won the war, even if he doesn't specify who all else won it with them.ĭugan: You can't threaten us! We're the most powerful nation on Earth! We did win the war, you know!

The French President appears to be stereotypically uppity at first, though the actual fact of the matter is they want to push back against the Soviets just as much as America - they simply can't unless someone takes care of several nuclear missiles in Poland pointed right at them to intimidate them out of the war, with the French President even reminding the USA that they're not indifferent to their plight. The USA also has to set up a Government in Exile in Canada until Washington DC is retaken. America Saves the Day: Inverted, as getting the European Allies to enter the war against the Soviets is of prime importance to the United States.Amazon Brigade: The Viruses, a group of all-female mercenaries from Yuri's Revenge that serve Yuri as support snipers.As it stands, Red Alert 2 and 3 essentially function as standalone stories with virtually all references to the Tiberium saga gone. Alternate Continuity: While Red Alert 1 was originally meant to lead into Command & Conquer: Tiberian Dawn, Red Alert 2 and its follow-ups take place in a different timeline (or rather timeline s), diverging at an unknown point after the previous game (this divergence was to be explained in the initial version of Command & Conquer: Tiberium Wars, but it was scrapped).Once those nukes are taken out of the equation, though, they inflict a crushing vengeance on the Soviets. Fully demonstrated during Dugan's conference with the other Allied leaders, who are chomping at the bit to attack the Soviets - especially after Chicago is nuked - but must stay their hands for fear of nuclear retaliation on themselves.

The Alliance: The Allies, as usual, though this time the game focuses on the US due to the setting.On the downside, their slow rockets can be shot down by anti-air defenses. On the Soviet side, V3 Rocket Launchers do much the same thing, though they are much more vulnerable against enemy units.The AI doesn't realize the deadly threat and sieges against CPU bases often turn into a massacre while the armored units of the defender sit idly by on the other corner of the base. The Allied Prism Tanks outrange every static defense except one and their attacks leap to nearer enemies so the tanks easily and quickly level up when properly micromanaged.This game and its expansion contain examples of:
